Sburb - Alchemization Info

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Sburb - Alchemization Info

Post by ✰ ニコラス on Sat Aug 23, 2014 9:25 am

Masterlist:

Green lightsaber && Axe = Headtaker's Hatchet.
Suit && Small metal knight || Emerald = Sir Emeraldicus armour.
Suit || Emerald = Gentleman Emeraldicus suit.
Internet router && Pen = Pen with internet.
Master chief figurine && Sir Emeraldicus armour = Emeraldicus 117 Spartan armour.
Standard Outfit || Corvo's Sword = Corvo's Attire.
Toy Revolver || Corvo's Sword =  Corvo's Pistol.
Cheap Mask && Corvo's Attire = Corvo's Mask.
Standard Outfit || Fable 3 Queen of Hearts Card = Reaver's Suit.
Standard Outfit || Borderlands 2 && Zero Symbol = Zer0's Stealth Suit.
Standard Outfit || Borderlands Pre-Sequel && Badge = Nisha's Outfit.
Record Disk && Time Symbol = Timetables.
Corvo's Sword/Pistol || Reaver's Suit && Zer0's Suit && Nisha's Outfit && Timetables = 'Like Cl0ckw0rk' Sword and 'Six Shooter' pistol.
Power Cord && Acoustic Guitar = Electric Guitar.
Power Cord || Axe = Battery Operated Auto-Axe.
Electric Guitar && Axe = Axe Guitar.
Electric Guitar || Axe = Music Playing Axe.
Glasses && Phone = Comm Glasses.
Glasses || DS = Gaming Glasses.
Gaming Glasses && Comm Glasses = Interchangable Multipurpose Sight Enhancing TechnoSpecs.
Axe Guitar || Casual Clothes = Rock God Apocalypse Tee and torn Jeans.
Axe Guitar && Casual Clothes = Rock God Axe Guitar Tee and worn down Jeans.
Glasses || Leather Jacket = Aviator Shades.
Aviator Shades || iPhone = iShades.
Laptop && Gold Grist = Gold Knows Best.
Echeladder || Borderlands = Echeladder Skill Tree.
Strife Specibus || Prototype: The Game = Morphkind - Blade, Revolver.
Jacket && Baseball Tee = Zer0 Baseball Cardigan.
iShades || Zer0's Suit = Holographic Projector iShades.
Electric Guitar && Piano Keys = Keytar.
Keytar && Tattered Angel Wing = Keytar of the Fallen Angels.
Keytar && Cross = Keytar of God.
Fallen Angels Keytar && Keytar of God = God's Lost Keytar of Forgotten Hope.
Cross && Tattered Angel Wings = Crucified Fallen Angel.
Crucified Fallen Angel && Necklace = Necklace of Lost Hope.
Tattered Angel Wings && Acoustic Guitar = Soul Strummer.
Pair of Scissor || Alice In Wonderland Book && Green Sun Crystals = Vorpal Scissors.
Dress || Alice in Wonderland Book = Alice's Dress.
Hatchet || The Walking Dead: Season 2 && Emerald && Horrorterror Artifact = Darkness Arisen.
Revolver && Explosives && Minigun = The Revolver of Explosive AMAZINGNESS!!!
Scythe || Various Religious Texts = Wishing You Weren't Dead.
Crappy Wand || Cross = Wand of the Archangels.
Bumper Sword (Nicked from Dad's Car) || Wand of the Archangels = Majyyk Infused Sword.
Wand of the Archangels && Axe Guitar = Magical Axe Guitar of Power.
Majyyk Sword || Vintage Revolver = Projectile Shooting Majyyk Sword.
Wand of the Archangels && God's Keytar of Forgotten Hope = Holy Majyyk Shooting Keytar of Fallen Angels.
Diamond Battleaxe && Magic Axe Guitar of Power = Magic Diamond BattleAxe Guitar of Sharpness.
Magic Diamond BattleAxe Guitar of Sharpness || Emerald = Magic Emerald BattleAxe of Sharpness.
Keyblade && Axe = Here's Johnny.
Sir Emeraldicus armour || Fallout 3 = Brotherhood of Emeralds Power Armour.
Short Sword || Fable 2 && Fable 3 && GTAV && Borderlands && Borderlands 2 && Borderlands The Pre-Sequel && Like Cl0ckw0rk && Six Shooter && Timetables && God Tier Grandfather Clock && Prototype 2 && Hephaestus's Hammer && Songbird Corpse && Gold && Silver && Bronze && Ruby && Gear = Many Must Fall.
Revolver || Fable 2 && Fable 3 && GTAV && Borderlands && Borderlands 2 && Borderlands The Pre-Sequel && Like Cl0ckw0rk && Six Shooter && Timetables && God Tier Grandfather Clock && Prototype 2 && Hephaestus's Hammer && Songbird Corpse && Gold && Silver && Bronze && Ruby && Gear = At One With The Gun.
Tattered Angel Wings || Cross = Working Angel Wings.
IMSET || Alchemiter = Ultimate TechnoSpecs of On-The-Go Alchemy.
Blank robot || Physical copy of Five Nights at Freddy's = Freddy Fazbear animatronic.
Emerald Power Armour && Fallout New Vegas = T-51b Power Armour.
T-51b && Revolver = Plasma Defender.
Plasma Defender && Magic Diamond BattleAxe Guitar of Sharpness = Magical Plasma-Bladed BattleAxe Guitar of Mass Destruction
Backpack && Rocket && Corrupted Uranium || Songbird Corpse = Mechanical Jetpack Wings.
Camera && Captchalogue Card = Captchalogue Camera.
Server Disc || Alternate Self = Self-Server Disc.
Laptop && Internet Router && Television && Gaming Consoles && iPad && ECHOnet = Digi-Hub.
Wand of the Archangels || Angel Wings = Winged Wand of the Holy Angels.
Laser Pointer || Fallout: New Vegas = Euclid C-Finder.
iPad || Sburb = iPad with Sburb app.
Emeraldicus 117 Spartan Armour || iPad = Spartan Armour with Holographic, interactive iPad.
Ultimate TechnoSpecs of Alchemy On the go && Server Disc = Ultra Sburb High Tech Technological of Science.
USHTTOS || Star Wars Movie Collection = MultiPurpose HoloSpecs of Gaming, Comms and Sburb.

[Post Alchemizations Below]



Last edited by ✰ ニコラス on Tue Oct 14, 2014 12:46 pm; edited 2 times in total
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Re: Sburb - Alchemization Info

Post by Lord Emeraldicus on Sat Aug 23, 2014 9:28 am

======>

Finally, you're in the game and Harry has put down all the crap that is needed, time to mess with the alchemiter. You decide to make some ghost images first with your typewrite modus, instead of just combining random crap. Oh yes, you're going to be way ahead of this game very soon. You first decide to make a better weapon, after all, this axe by itself isn't as sharp as it could be.

Green lightsaber && Axe = Headtaker's Hatchet

Hell yes, this will make a better weapon, and now you can dismember bodies with more ease, although, you are going to miss the blood splatters, oh well. You now decide to make some suitable clothes, after all, you're going to be here a while. Luckily, before prototyping your sprite, you marked down the code of your small metal knight. You're not sure why, but you had a feeling you'd need to, like you had read something based on what's going on right now. Well, you're glad you did it, now it's time for some alchemising.

Suit && Small metal knight || Emerald = Sir Emeraldicus armour

This is kind of heavy, you should probably wear it only when you're in danger.

Suit || Emerald = Gentleman Emeraldicus suit

This is one badass suit, you decide it will be you're default outfit here.

Hmmm. How about you just experiment now.

Internet router && Pen = Pen with internet

Why the hell did you do that? You can't even use the internet on this pen, it's still just a pen. You idiot, that was just a waste of perfectly good grist.

Master chief figurine && Sir Emeraldicus armour = Emeraldicus 117 Spartan armour

Oh yes, this is much better than that other armour, it's much easier to carry, to move in, easier lift stuff in and has an in built energy shield, unfortunately it wears out after taking a significant beating, but it recharges. You again decide to save it for when you really need it. Oh crap, this is costing you a lot, in fact, you're out of grist, you better go get some more.


Last edited by Lord Emeraldicus on Sun Aug 31, 2014 10:14 am; edited 5 times in total
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Re: Sburb - Alchemization Info

Post by ✰ ニコラス on Thu Aug 28, 2014 12:18 pm

======>

After you're use to your new surroundings, you decide to mess with the alchemy station set up in your main living room. Although you still don't know all of the secrets to this game mechanic, you feel that you have the basic gist of the whole thing. You begin to scavenge your house for any objects fit for creating new, deadly weapons and items! Now, you begin...

You start with alchemizing your Butcher's Knife && Adventure Time Sword to create a Plain Short Sword. Although not the best weapon, it has better range and damage than the Butcher's Knife. Nice.

You go to captchalogue the new weapon with your Pictionary Modus when your hand slips, creating a Ghost Image of Corvo's Sword. You decide to take a shot and alchemize this with the sword, which not surprisingly, creates Corvo's Sword. You begin to realize the possibilities and get to work crafting the best of items...

Standard Outfit || Corvo's Sword = Corvo's Attire.
Toy Revolver || Corvo's Sword =  Corvo's Pistol.
Cheap Mask && Corvo's Attire = Corvo's Mask.

This system of Alchemy is amazing. You ravage through your collection of video games so you can alchemize all the references. ALL OF THEM!

Standard Outfit || Fable 3 Queen of Hearts Card = Reaver's Suit.
Standard Outfit || Borderlands 2 && Zero Symbol = Zer0's Stealth Suit.
Standard Outfit || Borderlands Pre-Sequel && Badge = Nisha's Outfit.
Record Disk && Time Symbol = Timetables.
Corvo's Sword/Pistol || Reaver's Suit && Zer0's Suit && Nisha's Outfit && Timetables = 'Like Cl0ckw0rk' Sword and 'Six Shooter' pistol.

You seem pretty happy with what you have got. Now it is time to go on a murder-rampage. Have fun~!


Last edited by ✰ At One With The Gun on Tue Sep 02, 2014 10:23 am; edited 1 time in total
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Re: Sburb - Alchemization Info

Post by TheHamster on Thu Aug 28, 2014 2:30 pm

Although not in your guys' session, Nick said I'm allowed to post these so...

"Seeing the Alchemiter, you shrug. You have a few items from around the house. You also have your trusty Acoustic Guitar in your Guitarkind Strife Specibus. Your Pokebattle Modus is pissing you off as usual, but you managed to snag an axe from the shed, your casual street clothes, which are a nice alternative to the shitty white t-shirt with the cross on it. You also grabbed your phone, a Power Cord for something, you can't remember what, and your DS. You are wearing your glasses."

FYI: Stuff in brackets is like a personal note

Power Cord && Acoustic Guitar = Electric Guitar (An upgrade to the Acoustic, a bit like the Sledgehammer is an upgrade to the Claw Hammer)
Power Cord || Axe = Battery Operated Auto-Axe (Pretty much swings for itself, I may as well give this thing to John)
Electric Guitar && Axe = Axe Guitar (This is amazing, and it would probably work in both Guitarkind & Axekind)
Electric Guitar || Axe = Music Playing Axe (Practically useless, remind me to give this piece of shit to John)
Glasses && Phone = Comm Glasses (Great for pestering people on the go)
Glasses || DS = Gaming Glasses (I honestly didn't think this would've worked, but gotta have some leisure time)
Gaming Glasses && Comm Glasses = Interchangable Multipurpose Sight Enhancing TechnoSpecs (A bit of a mouthful, but these things are amazing!)
Axe Guitar || Casual Clothes = Rock God Apocalypse Tee and torn Jeans (This looks awesome, but you think its a bit mainstream.)
Axe Guitar && Casual Clothes = Rock God Axe Guitar Tee and worn down Jeans (You try the same items but with a '&&' style alchemization instead. It gives a more casual, laid back look.)

You decide that this is all amazing, but you realise that you now need to give the stuff that is useless to you (The shitty auto-axe and the musical axe) to John somehow. The Land of Diamonds and Hope will not really prove much of a problem early on, not with your new technical shizz. You decide to hunt some Imps with DragoniteSprite. (Prototyped with the Dragonite Plush that Harry got you for your 14th birthday)
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Re: Sburb - Alchemization Info

Post by ✰ ニコラス on Fri Aug 29, 2014 12:03 pm

======>

After exploring the Land of Liberty and Clockwork for a bit, you head home and once again start alchemizing with the new items you have obtain.

Glasses || Leather Jacket = Aviator Shades. Although they don't provide any practical usage, they make you look stylish as hell. +1 for Style-O-Meter.

Aviator Shades || iPhone = iShades. You vaguely remember hearing someone doing the exact same thing, though you can't remember who...

Laptop && Gold Grist = Gold Knows Best. You use your upgraded alchemiter to tweak the grist values and add some Gold Grist. This makes the computer Gold and Black plated, as well as removing any viruses or problems that the device has. Sleek as fuck.

Echeladder || Borderlands = This alchemization creates a new and very useful perk to your Echeladder. Every time you move up a rung, you earn a skill point, which can be placed into different perks in one of three personal skill trees. As a Knight of Time, your Skill Trees focus around Melee, Ranged, and Time perks. Amazing.

Strife Specibus || Prototype = Morphkind - Blade, Revolver. An excellent bonus for the Knight of Time, this allows your weapons to morph and change form into other weaponry. However, this specific Morphkind is assigned to Blade/Revolverkind, meaning it can only become a blade or revolver. You decide to morph them to become a pair of of massive Pistol Blades. This just got awesome.

Jacket && Baseball Tee = Zer0 Baseball Cardigan. A snazzy red baseball cardigan, with its very own black Zer0 symbol. You also alchemize some nice Black Jeans, red Vans and some Fingerless Leather Gloves. You look stylish as fuck, and, you have some sick weapons. You are ready, but just one more thing...

iShades || Zer0's Suit = Holographic Projector iShades. Displaying some sweet ass emojis right in front of your face. How sick is that?

Badassery is here.


Last edited by ✰ At One With The Gun on Tue Sep 02, 2014 10:24 am; edited 1 time in total
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Re: Sburb - Alchemization Info

Post by TheHamster on Fri Aug 29, 2014 12:43 pm

Killing imps is getting boring, and the monsters are getting tougher in LODAH. The Coal Imps are pathetic and your Axe Guitar is able to kill the Graphite Ogres pretty quickly as well. You head home with a ton of Coal and Graphite Grist, as well as a bit of Ruby from a Basilisk. Apparently the final three monsters are Gemstones, so you guess Giclopses will be Diamond and Liches will be Sapphire. Either way, you go home. Your server player (Rory) has deployed a load of upgrades to your Alchemiter, allowing it to make more advanced things. On your travels you picked up a Cross, (a symbol of hope) a tattered Angel Wing (A symbol of broken or lost hope) and Piano Keys. (You wonder where the- Nope, nevermind, you see that your Keyboard in your room is missing a few keys. Those bloody Imps...)


Electric Guitar && Piano Keys = Keytar (You see some potential for this, both as a weapon and for some cool Alchemizations)
Keytar && Tattered Angel Wing = Keytar of the Fallen Angels (This works, you guess. It seems to turn lost hope into a weapon, which works for you, as the Prince of Hope)
Keytar && Cross = Keytar of God (You like this, it's all of: an amazing instrument, a weapon of mass destruction, and a symbol of your Christianity)
Fallen Angels Keytar && Keytar of God = God's Lost Keytar of Forgotten Hope (Holy shit this is powerful, you can feel the energy of Forlorn Hope emanating from this thing. You love it. You absolutely adore this foe-destroying masterpiece!)

That's enough Weapon upgrades for now...

You also make
Cross && Tattered Angel Wings = Crucified Fallen Angel (This thing is amazing, you just so happen to be wearing a necklace too.)
Crucified Fallen Angel && Necklace = Necklace of Lost Hope (This thing intensifies your Hope powers 5fold, and it looks super-snazzy. You can channel power through this and use Hope as a Weapon of Mass Destruction, or, as a Counter Attack for some insane defensive action, ripping their attack - and them - to pieces)


Now, one more thing...
Tattered Angel Wings && Acoustic Guitar = Soul Strummer (You might be a bit late for this, but if you ever want to sing your heart out, you want to play music on this. This thing plays itself to match your mood, so it will play something sad if you're sad and vice versa.)
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Re: Sburb - Alchemization Info

Post by ✰ ニコラス on Sun Aug 31, 2014 9:21 am

======>

It's been days, although it has only been 1 for your fellow players. You have cheated your way up the LOLACSE and have a high collection of rare items you found while travelling your Land. Your Server Player has been doing just fine and you have been helping your Client with her quest. You think you may start alchemizing some sweet items for your friends, since they seem to be busy at the moment.

Pair of Scissor || Alice In Wonderland Book && Green Sun Crystals = Vorpal Scissors. This item seems to simply be 2 Vorpal Blades merged into a single pair of scissors, which are also detachable from each other. The very touch of this weapon brings the thought of the darkness of Space.

Dress || Alice in Wonderland Book = Alice's Dress. A perfect match for the Vorpal Scissors, you decide to use your transporterializer to send the two items to your Space player.

Hatchet || The Walking Dead: Season 2 = Clementine's Hatchet. This is just a ordinary hatchet, but it happens to be in the stylish of Clementine's. You alchemize this with an Emerald and and Ancient Horrorterror Artifact to create the Darkness Arisen. Much better. You send this to your Void player.

Revolver && Explosives && Minigun = The Revolver of Explosive AMAZINGNESS!!!
You don't even know where to begin with this thing. It's a Revolver, with a Minigun barrel, that shoots Explosive bullets. The Breath player will sure love playing around with this bad boy.

Scythe || Various Religious Texts = Wishing You Weren't Dead. A Scythe, infused with the power of Hope. This thing can create horrific angels with just a swipe. It also shoots out rays of Hope, which completely wreak anything in its way. You send this to your Hope player.

Oh damn. You have almost run out of Grist. These alchemizations have been excellent, but you need to keep farming if you want to create other things.


Last edited by ✰ At One With The Gun on Tue Sep 02, 2014 10:25 am; edited 1 time in total
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Re: Sburb - Alchemization Info

Post by talkativeInsomniac on Sun Aug 31, 2014 9:54 am

what should i name my shooty shooty bra?
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Re: Sburb - Alchemization Info

Post by TheHamster on Sun Aug 31, 2014 10:34 am

Running around killing things in the LODAH, you got a load of new stuff, including a Wandkind Specibus.

Crappy Wand || Cross = Wand of the Archangels (Shoots a bolt of pure Majyyk Energy)

Bumper Sword (Nicked from Dad's Car) || Wand of the Archangels = Majyyk Infused Sword (Can't shoot Bolts of Energy anymore... That sucks...)

Wand of the Archangels && Axe Guitar = Magical Axe Guitar of Power (This is small fry to me, but I can send it to John)

Majyyk Sword || Vintage Revolver = Projectile Shooting Majyyk Sword (Okay, I can send this to a certain Time Player via the Cross Session Stock Exchange. I'm sure he'll like it.)

Wand of the Archangels && God's Keytar of Forgotten Hope = Holy Majyyk Shooting Keytar of Fallen Angels (This is so freaking powerful! This is my weapon of choice from now on!)

Diamond Battleaxe && Magic Axe Guitar of Power = Magic Diamond BattleAxe Guitar of Sharpness (Nevermind giving the Magic Axe Guitar to John, I'll give him this thing instead! It's amazingly powerful, pathetic to you, but still strong, especially with the Magic Aura that surrounds the Sharp Blade.)
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Re: Sburb - Alchemization Info

Post by Lord Emeraldicus on Sun Aug 31, 2014 11:13 am

======>

Ok, you now have more grist after a few hours. You also got some new weapons from Nick and Sam who sent it through some kind of Cross Session Stock Exchange. Oh yes, you'll definitely keep the Darkness Arisen, it's fucking awesome, you can't wait to use it. You decide to keep the Auto-Axe as well, it will make your arm less likely to get tired. What the fuck even is this thing? A musical axe? God dammit, Sam. *Sigh* You guess it was a nice gesture, but still, this thing is about as useful as the pen with internet was. You decide to throw this piece of shit at Harry's planet, I mean, what's the worst that could happen. You throw it then remember that Harry's planet is made of glass. Woops! You tell Harry via Pesterchum that he may want to be in a safe place, although it probably won't be there for a while.
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Re: Sburb - Alchemization Info

Post by Lord Emeraldicus on Sun Aug 31, 2014 11:38 am

======>

Oh, look, another weapon from Sam. Ok, this is pretty fucking awesome, although you decide to make one minor adjustment.

Magic Diamond BattleAxe Guitar of Sharpness || Emerald = Magic Emerald BattleAxe of Sharpness

There we go, this is much more you. I mean, it was awesome before, but now it is even more awesome. Now to alchemise more crap, but first, you must make a keyblade.

Keyblade && Axe = Here's Johnny

Ok, this thing isn't the most powerful thing in your arsenal, but it's still worth keeping.

Sir Emeraldicus armour || Fallout 3 = Brotherhood of Emeralds Power Armour

This is bloody awesome, but you already have armour. Still, it's pretty cool, you just enjoy keeping this shit. You make two, guessing you should send one set to Sam as a thank you.
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Re: Sburb - Alchemization Info

Post by ✰ ニコラス on Sun Aug 31, 2014 11:47 am

Your Echeladder seems to be quite high, but even with all the perks unlocked the enemies of LOLAC are too difficult for your current weaponry. You decide it is time for the "ULTIMATE ALCHEMY", by that I mean "Make the best weapons available".
It's not hard to find good items for this operation, and you soon get to work.

Short Sword || Fable 2 && Fable 3 && GTAV && Borderlands && Borderlands 2 && Borderlands The Pre-Sequel && Like Cl0ckw0rk && Six Shooter && Timetables && God Tier Grandfather Clock && Prototype 2 && Hephaestus's Hammer && Songbird Corpse && Gold && Silver && Bronze && Ruby && Gear = Many Must Fall.

This sword is an infusion of pure Time. It can literally cut through Time and Timelines themselves. Only a few strikes are needed to kill the toughest of enemies. You wonder how such a powerful weapon could come into your hands...

You repeat the process on your Revolver, which creates At One With The Gun. This is just as powerful as the sword, having precision accuracy and hitting enemies in multiple Timelines.

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Re: Sburb - Alchemization Info

Post by TheHamster on Sun Aug 31, 2014 12:05 pm

You found a Fenestrated Wall and jump through it. You find yourself in a Shithole full of Floating Cities. You see lights coming from the North. You step back through the Fenestrated Wall into the LODAH.

Tattered Angel Wings || Cross = Working Angel Wings

IMSET || Alchemiter = Ultimate TechnoSpecs of On-The-Go Alchemy

You equip the Angel Wings and can now fly. You go back through the Fenestrated Wall and fly towards the lights, landing on what seems to be a house.


Last edited by TheHamster on Mon Sep 01, 2014 12:10 am; edited 2 times in total
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Re: Sburb - Alchemization Info

Post by Lord Emeraldicus on Sun Aug 31, 2014 12:09 pm

======>

You are now incredibly bored. Hmmm, let's see if this works.

Blank robot || Physical copy of Five Nights at Freddy's = Freddy Fazbear animatronic

GARGH! FUCK, FUCK, FUCK, KILL IT, KILL IT!
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Re: Sburb - Alchemization Info

Post by TheHamster on Mon Sep 01, 2014 10:30 am

You fly to the LOLAC Stock Exchange, unaware that you are in the LOLAC. You receive the Power Armour. You put your glasses down and begin to Alchemize using them.

Emerald Power Armour && Fallout New Vegas = T-51b Power Armour (Standard Brotherhood of Steel Power Armour, fit for a Paladin!)

T-51b && Revolver = Plasma Defender (More BoS Gear. You actually found a use for John's Emerald Obsession!)

Plasma Defender && Magic Diamond BattleAxe Guitar of Sharpness = Magical Plasma-Bladed BattleAxe Guitar of Mass Destruction (Pure Beauty, right here. You swing it and it sends out an Arc-Shaped 'Blade' of Plasma and Magic. You Alchemize another and send it to John. This costs a lot of Grist...)

Fuck! You're out of Grist. You fly up, and notice Underlings here, in the land with the floating cities. You start to take them down. "How do you like the Music of Destruction motherfuckers?!"
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Re: Sburb - Alchemization Info

Post by ✰ ニコラス on Mon Sep 01, 2014 1:04 pm

======>

These weapons are sick as hell. After only a few hours of exploring, you have completed filled all of your Grist caches. However, your mode of transport is a bit lackluster, as you have to manually jump from island to island.

Backpack && Rocket || Songbird Corpse = Mechanical Jetpack Wings.
These things are hella cool. They are stylish, and allow you to speedily fly around your planet. You also add a Corrupted Uranium Piece to the operation, which allows this thing to have an infinite fuel supply, and gives it a small boost.

Camera && Captchalogue Card = Captchalogue Camera.
A nifty little device which can take ghost images of the object it is pointing at, which is much quicker than the Pictionary glitch. It also adds new cards to the Sylladex, another useful mechanic. Due to Sylladex mechanics, all the ghost images can be stacked onto one card, leaving a ton of empty cards. Wonderful.

Server Disc || Alternate Self = Self-Server Disc.
Not the most interesting item, but it does have its uses. This disc allows you to become your own server player, being able to edit your surrounds to better suit your needs. You also alchemize the disc with everyone else, so that you can manage everyone's houses while they are away.

Laptop && Internet Router && Television && Gaming Consoles && iPad && ECHOnet = Digi-Hub.
You have been stuck with your clunky laptop for a while now, and you feel an upgrade is required. You alchemize the Digi-Hub, which happens to be the most amazing thing ever. It can load data in only a few nano-seconds, display Viewports to the various players of your session, communicate with players from other sessions and is just fucking awesome. You also alchemize it with a copy of Sburb, which updates the controls so that they are smooth as hell. You edit your house to suit the styling of the LOLAC cities.

Your Digi-Hub informs you to the presence of another player within your Land, a Prince of Hope. You believe this to be Sam, a friend from another session. You grab your Winged Jetpack and head towards him.


Last edited by ✰ At One With The Gun on Tue Sep 02, 2014 10:28 am; edited 1 time in total
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Re: Sburb - Alchemization Info

Post by TheHamster on Mon Sep 01, 2014 2:29 pm

You kill a Giclops and it drops Gold Grist. You needed some of this for an Alchemy!

Wand of the Archangels || Angel Wings = Winged Wand of the Holy Angels (This thing outclasses most of your weaponry. It is so powerful. It embodies Hope itself, and turns Hope into one of the most Powerful Wands your Specibus will allow.
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Re: Sburb - Alchemization Info

Post by Lord Emeraldicus on Mon Sep 01, 2014 3:18 pm

======>

Fuck that thing is fast, you couldn't even lay a hit on it. It escaped, marvellous! You know have a psychopathic animatronic bear who is likely going to jam you into an inactive animatronic, which will most likely kill you. You're such a fucking idiot, why did you think that was a good idea?

*Sigh* Not much you can do now until he returns. Well, you might as well, oh look! Sam sent you something in the stock exchange, time to test this out.

Ok, so it's not as powerful as The Darkness Arisen, seeing as that has The Ancient Horrorterror Artifact in it, but you can still use it as a ranged weapon. Time to alchemise.

Laser Pointer || Fallout: New Vegas = Euclid C-Finder

Hell yes! This thing shall fuck shit up! You don't seem to have any specibus for this to go into, so you make the LASERKIND Specibus by combining your FISTKIND Specibus and the laser pointer. You wish to test it out, but unfortunately you can only use it once a day.

iPad || Sburb = iPad with Sburb app

Now it'll be easier to use Sburb.

Emeraldicus 117 Spartan Armour || iPad = The first thing with a holographic iPad in the helmet that is interactive

Ok, this will make it easier to use while in combat, but you don't wear this all the time. Hmmm, you need to make something more practical.


Last edited by Lord Emeraldicus on Fri Sep 12, 2014 1:27 pm; edited 1 time in total
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Re: Sburb - Alchemization Info

Post by TheHamster on Tue Sep 02, 2014 12:45 am

You blow all the Underlings on this platform into bountiful piles of Grist. You take it all. You then notice something flying towards you. It seems too Humanoid for an Underling,so it must be a Consort or an actual person. You talk to Nick on Pesterchum to find that you are on his planet. You then realise that you're not a very good Server Player for Mali at the moment. You have been carrying the server disc around, and now realise you can do something else.

Ultimate TechnoSpecs of Alchemy On the go && Server Disc = Ultra Sburb High Tech Technological of Science (Magic is real, you know this, but this is truly a marvel of SCIENCE.)

USHTTOS || Star Wars Movie Collection = MultiPurpose HoloSpecs of Gaming, Comms and Sburb (Okay, it projects a Holographic Image of what I'm looking at on my Glasses. So I can use this to Play Sburb through a 3d hologram. This is Hella Cool!)
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Re: Sburb - Alchemization Info

Post by Lord Emeraldicus on Fri Sep 12, 2014 1:39 pm

You got an idea for easier use with your iPad.

Holo-communicator || iPad = Heat sensitive iPad hologram projecter

That Superman badge you got in year 2 || Heat sensitive iPad hologram projector = iBadge

Hell yes, you can now use this shit with more ease! Hmmm. Void does involve stealth. Yes, you shall make a bow.

FISTKIND Specibus || Bow = BOWKIND Specibus

Bow && Darkness Arisen = Darkness Shall Rain

Oh yes, this thing can form itself into a bow and an axe.

It.
Is.
Time.
To.
Fuck.
Shit.
Up.
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Re: Sburb - Alchemization Info

Post by TheHamster on Wed Oct 15, 2014 10:29 am

======>

You wave goodbye to Nick and fly back to your world. The Denizen isn't going to wait forever. You notice a shield, a crappy buckler, but a shield nonetheless. You take it and alchemize it with things.

Buckler || Necklace of Lost Hope = Cross Shield of Christ (This thing is a lot more usable than that buckler. It looks a bit like a Templar shield, but with a crucifix jutting out from the centre. Now, there was something I could do...)

Plasma Defender && Magic Diamond BattleAxe Guitar of Sharpness (Use Enlarger upgrade to shrink it) = One-Handed Magical Plasma-Bladed BattleAxe Guitar of Mass Destruction (So, make another of these, but use the Enlarger Upgrade to make it One-Handed, perfect for use with the shield!)

HoloSpecs && Cookie Clicker = Ultimate Multipurpose Virtual Reality Holospecs of Cookie Clicker, Gaming, Communication & Sburb (Yes! You silently utter a prayer of thanks to God and Jesus for giving you this great idea. Now you can play Cookie Clicker, IN VIRTUAL REALITY!!! You can also talk, play other games and use Sburb.)
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Re: Sburb - Alchemization Info

Post by Lord Emeraldicus on Mon Nov 17, 2014 9:56 am

You have accumulated a shit tone of grist from the assholes on this planet and are almost at your top wrung. Wait a minute. What was that? Did something just run past? Hmm, it seems to be gone. Anyway, it's about time you go look for your quest bed. Before you do, though, might as well make some last minute alchemizations.

Mask || The Pre-Sequel = Jack's Mask

You don't have much use for this, you might as well give it to Nick.

Mask || Fable = Jack of Blades' Mask

It's telling you to wear it. It's really tempting but you think you'll die if you put it on, and honestly, you think you and your friends will be better off without him controlling your dead body. You may need his power later, though. You'll just keep it as a last resort.
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Re: Sburb - Alchemization Info

Post by TheHamster on Sun Aug 30, 2015 4:34 am

You decide that life has been boring, with little happening over the past 8 months. You decide to Alchemize some shit.

Teddy Bear || 'Willing' Sheepdog Test Subject = Bear (Oh my god. It's a bear, and a loyal bear. What would happen if I...)

Bear && Winged Wand of the Holy Angel = Bear & Broken Wand... (Apparently Bears don't like magic. Thankfully Alchemy doesn't use the item, but now I have two bears following me. What if I...)

Bear && Working Angel Wings && Magic Plasma-Bladed Battleaxe Guitar of Mass Destruction = Flying Magic Musical Laser Bear (This is missing something...)

Flying Magic Musical Laser Bear && Age of Mythology = LASER BEAR (So, it can fly, has evil monkey minions, a Canadian flag as a cape, and it's loyal? I like this.)

After alchemizing what you originally thought was, 'a few harmless bears,' you find you are surrounded by bears, some of which are normal, all-purpose Grizzly Bears, some that seem to be singing Steppenwolf's 'Born To Be Wild' and about 5 Canadian Bears flying around with monkeys. You sadly have to kill a few, but to your surprise, they drop grist, for some reason.

Leaving one regular bear alive, you decide... More Alchemy!

Bear && Microphone from your room = Freddy Fazbear Animatronic (You obviously didn't know of John's mistake. As the robot bear immediately darts off without giving even the slightest chance to hit it. Shit...)

Plush Rabbit && Guitar = Bonnie Animatronic (Why the fuck did you do that? You idiot! 'It will only make a Plush Bonnie' you told yourself, now look what happened! Don't! Don't you dare!...)

Plush Chicken && The Microphone from before = Chica Animatronic (You had to fucking try for the Trifecta, didn't you? Now you have three bloodthirsty animatronic animal running around, that you can barely see, they're so fast, and all you have to protect you are some OP weapons and a Bear!)

After your horrible mistake, you fly up with your angel wings to somewhere you know the animatronics can't get you and try and pester John. You assume he'd know what to do, unbeknownst to the fact that he has made the same mistake you did, except that he only made Freddy, whereas you made the whole band, idiot
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